Holoemitter 全息发射器 ☘

技术名称 Holoemitter
中文名称
作者 BuckarooBanzay - ContentDB
语言 英语
版本 5.5.0
依赖Mode或插件 Mesecons (= redstone) 红石
Mode类型
开源协议 MIT 代码,CC-BY-SA-3.0 媒体。
视频
百科
Wiki
代码仓库 https://github.com/BuckarooBanzay/holoemitter.git
下载地址 Holoemitter - ContentDB
简历

全部

  • 限制会话中的实体数量
  • 食谱

添加实体

沙块

if event.type == "program" then
  digiline_send("holoemitter", {
    command = "emit",
    pos = { x=0, y=2, z=0 },
    id = "my_entity_id",
    properties = {
      visual = "cube",
      visual_size = {x=1,y=1},
      textures = {
        "default_sand.png",
        "default_sand.png",
        "default_sand.png",
        "default_sand.png",
        "default_sand.png",
        "default_sand.png"
      },
      automatic_rotate = 1,
      glow = 10,
      physical = false,
      collide_with_objects = false,
      pointable = true,
      nametag = "test"
    }
  })
end

旋转山姆

if event.type == "program" then
  digiline_send("holoemitter", {
    command = "emit",
    pos = { x=2, y=2, z=0 },
    id = "my_entity_id",
    properties = {
      visual = "mesh",
      mesh = "character.b3d",
      visual_size = {x=1,y=1},
      textures = {"character.png"},
      automatic_rotate = 1,
      glow = 10,
      physical = false,
      collide_with_objects = false,
      pointable = true,
      nametag = "test"
    }
  })
end

显示文字

需要display_modpack

if event.type == "program" then
	digiline_send("holoemitter", { command = "reset" })
	digiline_send("holoemitter", {
		command = "emittext",
		pos = { x=0, y=2, z=0 },
		id = "my_entity_id",
		text = "Test",
		size_x = 2,
		size_y = 1,
		rotation = { x=0, y=0, z=0 }
	})
end

重置发射器

if event.type == "program" then
  digiline_send("holoemitter", {
    command = "reset"
  })
end

活动

Channel: “holoemitter”

打回来

{
  playername = "singleplayer",
  id = "my_entity_id",
  action = "punch" -- or "rightclick"
}

错误

{
  error = true,
	message = "visual not allowed"
}